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Level Design

Chyma and the Toll of Time

A puzzle platformer with 34 levels. Each level features a few mechanics combined in different ways to create a sense of progression in both complexity and understanding.

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Logical Deduction Fantasy Gam

A Logic Puzzle based game that is essentially a fan level of the Golden Idol games, shows off puzzle and narrative skills

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Systems & Mechanics

Sliding Lights Puzzle

This was a puzzle experience iterated and evolved over multiple development periods. The final product involves the combination of a sliding puzzle and a light based logic puzzle. 

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My Pet Flesh Monster

This was a group project carried out over about 15 weeks. It is a game that attempts to blend horror aesthetics with a creature care game. The project was the first project I worked on with a team for more than 2 months.

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